nw::gfx::SceneUpdater::EvaluateAnim Member Function

Syntax

void EvaluateAnim(
     SceneContext * sceneContext,
     anim::ResGraphicsAnimGroup::EvaluationTiming timing
) const;

Arguments

Name Description
in sceneContext The update target.
in timing The timing for evaluating the animation. Only animations with the same timing are evaluated.

Return Values

None.

Description

Evaluates the animation.


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