#include <nw/snd/snd_SoundArchive.h>
bool ReadPlayerInfo(
ItemId playerId,
PlayerInfo * info
) const;
| Name | Description | |
|---|---|---|
| in | playerId | A player ID in the sound archive. |
| out | info | Structure used to get player information. |
Retrieves information for the player with the specified ID.
The retrieval fails if a player having the specified ID does not exist.
CONFIDENTIAL