nw::snd::SoundArchive::PlayerInfo Structure

Header file: nw/snd/snd_SoundArchive.h

Syntax

struct PlayerInfo
{
   int playableSoundMax;
   u32 playerHeapSize;
};

Description

Structure storing settings information for a player.

This structure is used to get player information defined by the sound archive.

Member Variables

playableSoundMax Represents the number of sounds that can be played by the player simultaneously.
playerHeapSize Represents the size of the player heap allocated to the player.

Member Functions

PlayerInfo Constructor.

See Also

ReadPlayerInfo

Revision History

2010/01/15
Initial version.

CONFIDENTIAL