struct ResBlockSet
{
const res::TextureList * pTextureList;
const res::FontList * pFontList;
const res::MaterialList * pMaterialList;
ResourceAccessor * pResAccessor;
};
This structure has the pointer to the layout resource.
| pTextureList | A texture resource list. | |
|---|---|---|
| pFontList | A font resource list. | |
| pMaterialList | A material resource list. | |
| pResAccessor | Resource accessor. |
CONFIDENTIAL