anim::res::ResAnim GetLightAnims( int idx ); anim::res::ResAnim GetLightAnims( const char * key ); const anim::res::ResAnim GetLightAnims( int idx ) const; const anim::res::ResAnim GetLightAnims( const char * key ) const; nw::ut::internal::ResArray< anim::res::ResAnim, nw::ut::internal::ResArrayDicTraits< nw::ut::ResDicPatriciaData >::Traits > GetLightAnims(); const nw::ut::internal::ResArray< const anim::res::ResAnim, nw::ut::internal::ResArrayDicTraits< nw::ut::ResDicPatriciaData >::Traits > GetLightAnims() const;
| GetLightAnims ( int ) | Gets a light animation resource. |
| GetLightAnims ( const char * ) | |
| GetLightAnims ( int ) | |
| GetLightAnims ( const char * ) | |
| GetLightAnims ( ) | |
| GetLightAnims ( ) |
Gets a light animation resource.
CONFIDENTIAL