nn::uds::CTR::NetworkDescription Classclass NetworkDescription
Class indicating network information that can be obtained using nn::uds::CTR::NetworkDescriptionReader.
GetBssid
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Gets the BSSID (the master's MAC address). | |
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GetGameId
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Gets the local communication ID. This function is identical to GetLocalCommunicationId and is preserved to maintain compatibility. |
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GetLocalCommunicationId
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Gets the local communication ID. This is identical to the value specified with the Scan function. |
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GetSubId
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Gets the SubId. |
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GetTemporaryId
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Gets the temporary ID. This ID can be used to identify the network, but for that we recommend that you use the BSSID or the master's NodeInformation instead. |
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GetChannel
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Gets the channel being used for the communication. There is normally no need to reference this. | |
GetNowEntry
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Gets the number of currently connected devices. | |
GetMaxEntry
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Gets the maximum number of devices that can connect. | |
GetApplicationData
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Gets the data set using the SetApplicationDataToBeacon function. |
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CanConnectAsSpectator
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Checks whether Spectator connections are allowed. | |
CanConnectAsClient
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Checks whether client connections are allowed. | |
CanReconnectAsClient
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Checks whether client reconnections are allowed. The decision whether to reconnect is made by the master when the client actually connects, so reconnection is not guaranteed even if this value is true. |
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operator==
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Compares two NetworkDescription class objects and returns true if their values are identical. Even if the network is the same, false is returned if data has been set by SetApplicationData or if the number of connected devices is different. |
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operator!=
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Compares two NetworkDescription class objects and returns true if their values are different. Even if the network is the same, true is returned if data has been set by SetApplicationData or if the number of connected devices is different. |
CONFIDENTIAL