nn::friends::CTR::GetFriendScreenName FunctionResult GetFriendScreenName( char16(*) pScreenNameList[SCREEN_NAME_SIZE], const FriendKey * pFriendKeyList, size_t size = 1, bool replaceForeignCharacters = true, u8 * pFontRegionList = NULL ); Result GetFriendScreenName( char16(*) pScreenNameList[SCREEN_NAME_SIZE], const PrincipalId * pPrincipalIdList, size_t size = 1, bool replaceForeignCharacters = true, u8 * pFontRegionList = NULL );
| GetFriendScreenName ( char16(*), const FriendKey *, size_t, bool, u8 * ) | Gets a list of friend screen names. |
| GetFriendScreenName ( char16(*), const PrincipalId *, size_t, bool, u8 * ) | Gets a list of friend screen names. |
By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.
The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.
Empty screen names are returned in the given buffer if no friends correspond to the keys passed in as arguments. Even in this case, the function itself returns a value indicating success.
By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.
The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.
Empty screen names are returned in the given buffer if no friends correspond to the keys passed in as arguments. Even in this case, the function itself returns a value indicating success.
CONFIDENTIAL