nn::friends::CTR::GetFriendScreenName FunctionResult GetFriendScreenName( char16(*) pScreenNameList[SCREEN_NAME_SIZE], const PrincipalId * pPrincipalIdList, size_t size = 1, bool replaceForeignCharacters = true, u8 * pFontRegionList = NULL );
| Name | Description | |
|---|---|---|
| out | pScreenNameList[SCREEN_NAME_SIZE] | Specifies a pointer to a buffer that stores acquired screen names. |
| in | pPrincipalIdList | Specifies a pointer to a list of principal IDs. |
| in | size | Specifies the number of buffer elements in the principal ID list. |
| in | replaceForeignCharacters | When the font region of the friend's screen name is different than one's own, specifies to use "?" in place of non-ASCII characters. |
| in | pFontRegionList | Specifies a pointer to a buffer that stores the font region of a friend's screen name. Specify NULL if not needed. |
| Value | Description |
|---|---|
ResultSuccess |
Process succeeded. |
ResultInvalidPointer |
An invalid pointer was passed in as an argument. |
ResultTooLarge |
The size argument was too large. |
ResultNotInitialized |
The friend presence library has not been initialized. |
| Other | Some other result may be returned as a result of factors such as the daemon's internal state. |
Gets a list of friend screen names.
By calling this function, you can get the name of a friend's Mii character directly without using the Mii library. Even if you have not yet established a friend relationship with this person and cannot get his or her Mii character, the display name that you have tentatively registered is obtained.
The actual name of a friend's Mii character is obtained even when it is in the blacklist, but the obtained name is replaced with "???" if it contains profanity.
Empty screen names are returned in the given buffer if no friends correspond to the keys passed in as arguments. Even in this case, the function itself returns a value indicating success.
CONFIDENTIAL