class BindSymbolVSFloat : public nn::gr::CTR::BindSymbol
Class for getting/setting information about floating point register symbols of the vertex shader.
| BindSymbolVSFloat | Constructor. | |
|---|---|---|
| MakeUniformCommand | Generates a command for setting a 3x4 matrix in a vertex shader uniform. |
nn::gr::CTR::BindSymbol
nn::gr::CTR::BindSymbolVSFloat
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