class BindSymbol
Class for getting/setting information about symbols.
| SymbolType | Represents symbol type information. | |
|---|---|---|
| ShaderType | Indicates the shader type. |
| shaderType | The type of shader being bound. The type is nn::gr::CTR::BindSymbol::ShaderType. | |
|---|---|---|
| symbolType | Symbol type information. The type is nn::gr::CTR::BindSymbol::SymbolType. |
| start | The starting register number being bound. Type is u8. |
|
|---|---|---|
| end | The end register number being bound. Type is u8. |
|
| name | A pointer indicating the address in shader binary data where the bind name is stored. The type is const char*. |
| protected | BindSymbol | Constructor. Direct creation is prohibited. |
|---|
CONFIDENTIAL