nn::ac::CTR Namespace

Description

The CTR AC namespace.
(This namespace can also be written without the "::CTR" portion.)

Enumerated Types

ApType Enumerated type indicating the type of access point to connect to.
InfraPriority An enumerated type that indicates the levels of infrastructure connection requests.
PowerSaveMode Enumerated type indicating the power-saving mode of the wireless device driver.
NetworkArea Enumerated type indicating the connection level to request of the access point to connect to.
SecurityMode Enumerated type indicating an access point's authentication method.
Status Enumerated type indicating the current AC processing state.
LinkLevel Enumerated type that represents the communication quality (link level).
AuthServerType Enumerated type representing authentication server types.
ProxyAuthType Enumerated type indicating a proxy server's authentication method.
Application Enumerated type indicating application types.

typedef Definitions

Config Structure storing the automatic connection settings.
NintendoZoneBeaconSubset A structure that stores beacon data for Nintendo Zone.

Functions

Initialize Initializes an automatic connection.
Finalize Releases an automatic connection.
IsInitialized Gets whether an automatic connection has been initialized.
CreateDefaultConfig Creates general connection conditions.
DebugSetNetworkArea Specifies the level of the network connection request.
Connect Starts an automatic connection.
ConnectAsync Starts an asynchronous automatic connection.
CancelConnectAsync If an asynchronous automatic connection process is underway, cancels it.
GetConnectResult Gets the processing results after establishing an asynchronous automatic connection.
GetLinkLevel Gets the signal strength of the currently connected access point.
DebugSetNetworkSetting1 Populates network configuration 1 with settings.
Note: This function is provided for debugging purposes. It will not work in Release builds.
Close Closes an established automatic connection.
CloseAsync Closes an asynchronously established automatic connection.
GetCloseResult Gets the processing results after closing an asynchronously established automatic connection.
GetLastErrorCode Gets an error code for the last error to occur during an automatic connection.
GetLastDetailErrorCode Gets a detailed error code for the last error to occur during an automatic connection.
GetStatus Gets the current status of an automatic connection.
GetConnectingApType Gets the type of the currently connected access point.
GetConnectingNintendoZoneBeaconSubset Gets information on the currently connected Nintendo Zone.
RegisterDisconnectEvent Sets what nn::os::Event is notified upon disconnection from an access point.
GetStatusChangeEvent Sets what nn::os::Event is notified upon changes in AC state.

Revision History

2010/06/14
Initial version.

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