1 /*---------------------------------------------------------------------------*
2   Project:  Horizon
3   File:     util_Symbol.h
4 
5   Copyright (C)2009-2012 Nintendo Co., Ltd.  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 47508 $
14  *---------------------------------------------------------------------------*/
15 
16 /* Please see man pages for details
17 
18 
19 
20 */
21 
22 #ifndef NN_UTIL_DETAIL_UTIL_SYMBOL_H_
23 #define NN_UTIL_DETAIL_UTIL_SYMBOL_H_
24 
25 
26 //
27 //
28 
29 
30 //
31 //
32 
33 //---------------------------------------------------------------------------
34 //
35 //
36 //
37 //
38 //
39 //
40 //---------------------------------------------------------------------------
41 #define NN_UTIL_REFER_SYMBOL(symbol)    nnutilReferSymbol_(NULL, &(symbol))
42 
43 //
44 
45 //
46 
47 
48 #ifdef __cplusplus
49 extern "C" {
50 #endif
51 
52     void nnutilReferSymbol_(const void* sym, ...);
53 
54 #ifdef __cplusplus
55 } // extern "C"
56 #endif
57 
58 
59 #endif  // ifdef NN_UTIL_DETAIL_UTIL_SYMBOL_H_
60