1 /*--------------------------------------------------------------------------
2   Project:  Horizon
3   File:     rdt_define.h
4 
5   Copyright (C)2010 Nintendo Co., Ltd..  All rights reserved.
6 
7   These coded instructions, statements, and computer programs contain
8   proprietary information of Nintendo of America Inc. and/or Nintendo
9   Company Ltd., and are protected by Federal copyright law.  They may
10   not be disclosed to third parties or copied or duplicated in any form,
11   in whole or in part, without the prior written consent of Nintendo.
12 
13   $Rev: 28630 $
14  *-------------------------------------------------------------------------*/
15 
16 ////#include <stdafx.h>
17 
18 #ifndef NN_RDT_DEFINE_H_
19 #define NN_RDT_DEFINE_H_
20 
21 namespace nn { namespace rdt { namespace CTR {
22 
23 
24 /*
25     Please see man pages for details.
26 */
27 enum SenderState{
28     SENDER_STATE_OPEN_REQUESTED,     //
29     SENDER_STATE_OPENING,            //
30     SENDER_STATE_OPENED,             //
31     SENDER_STATE_CLOSE_REQUESTED,    //
32     SENDER_STATE_CLOSING,            //
33     SENDER_STATE_CLOSED,             //
34     SENDER_STATE_NOT_INITIALIZED     //
35 };
36 
37 /*!
38     Please see man pages for details.
39 */
40 enum ReceiverState{
41     RECEIVER_STATE_WAITING,           //
42     RECEIVER_STATE_OPENED,            //
43     RECEIVER_STATE_WAITING_FINISHED,  //
44     RECEIVER_STATE_FINISHED,          //
45     RECEIVER_STATE_CLOSED,            //
46     RECEIVER_STATE_NOT_INITIALIZED    //
47 };
48 
49 
50 }}} // namespace nn::rdt::CTR
51 
52 #endif  // end of NN_RDT_DEFINE_H_
53