Searched refs:shoot_buffer (Results 1 – 2 of 2) sorted by relevance
| /TwlSDK-5.5/build/demos.TWL/camera/simpleShoot-1/src/ |
| D | main.c | 66 static u16 shoot_buffer[WIDTH*HEIGHT] ATTRIBUTE_ALIGN(32); variable 85 MI_CpuCopyFast(buffer[rp], (void*)shoot_buffer, BYTES_PER_LINE * HEIGHT); in VBlankIntr() 237 MI_CpuClearFast(shoot_buffer, WIDTH*HEIGHT*sizeof(u16)); in TwlMain() 238 GXS_LoadBG3Bmp(shoot_buffer, 0, WIDTH*HEIGHT*sizeof(u16)); in TwlMain() 437 GXS_LoadBG3Bmp((void*)((int)shoot_buffer), 0, BYTES_PER_LINE * HEIGHT); in TwlMain()
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| /TwlSDK-5.5/build/demos.TWL/camera/simpleShoot-2/src/ |
| D | main.c | 72 static u16 shoot_buffer[WIDTH*HEIGHT] ATTRIBUTE_ALIGN(32); variable 114 MI_CpuCopyFast(buffer[rp], (void*)shoot_buffer, BYTES_PER_LINE * HEIGHT); in VBlankIntr() 266 MI_CpuClearFast(shoot_buffer, WIDTH*HEIGHT*sizeof(u16)); in TwlMain() 267 GXS_LoadBG3Bmp(shoot_buffer, 0, WIDTH*HEIGHT*sizeof(u16)); in TwlMain() 551 GXS_LoadBG3Bmp((void*)((int)shoot_buffer), 0, BYTES_PER_LINE * HEIGHT); in TwlMain()
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