Searched refs:IMAGE_DATA (Results 1 – 7 of 7) sorted by relevance
35 #define IMAGE_DATA (bitmapOBJ_directcolor_Texel) macro
23 #define IMAGE_DATA (bitmapOBJPoint) macro
106 GX_LoadOBJ((const void *)IMAGE_DATA, 0, IMAGE_DATA_SIZE); // Transfer OBJ bitmap data to VRAM in DisplayInit()
107 GX_LoadOBJ((const void *)IMAGE_DATA, 0, IMAGE_DATA_SIZE); in TwlMain()
107 GX_LoadOBJ((const void *)IMAGE_DATA, // Transfer OBJ data to VRAM in TwlMain()