Searched refs:switchFlag (Results 1 – 6 of 6) sorted by relevance
39 static BOOL switchFlag = FALSE; variable195 switchFlag = TRUE; in TwlMain()203 switchFlag = TRUE; in TwlMain()305 if (switchFlag) in CameraDmaIntr()322 switchFlag = FALSE; in CameraDmaIntr()
38 static BOOL switchFlag; variable192 switchFlag = FALSE; in TwlMain()258 switchFlag = TRUE; in TwlMain()352 if(switchFlag) in CameraIntrVsync()361 switchFlag = FALSE; in CameraIntrVsync()
46 static BOOL switchFlag; variable149 if(switchFlag) in CameraIntrVsync()156 switchFlag = FALSE; in CameraIntrVsync()262 switchFlag = FALSE; in TwlMain()426 switchFlag = TRUE; in TwlMain()
44 static BOOL switchFlag; variable135 switchFlag = FALSE; in TwlMain()193 switchFlag = TRUE; in TwlMain()342 if(switchFlag) in CameraIntrVsync()350 switchFlag = FALSE; in CameraIntrVsync()
46 static BOOL switchFlag; variable178 if(switchFlag) in CameraIntrVsync()185 switchFlag = FALSE; in CameraIntrVsync()291 switchFlag = FALSE; in TwlMain()540 switchFlag = TRUE; in TwlMain()
39 static BOOL switchFlag = FALSE; variable191 switchFlag = TRUE; in TwlMain()433 else if(switchFlag == TRUE) in CameraDmaRecvIntr()442 switchFlag = FALSE; in CameraDmaRecvIntr()