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Searched refs:seqNoFixed (Results 1 – 3 of 3) sorted by relevance

/TwlSDK-5.4/build/libraries/mb/common/src/
Dmb_gameinfo.c90 …u8 seqNoFixed; // Fixed data sequence number (will be added if there was an up… member
130 u8 seqNoFixed; // Fixed region's sequence number member
420 mbss.seqNoFixed = 0; in MBi_ClearSendStatus()
542 bsendBuff.seqNoFixed = mbss.nowGameInfop->seqNoFixed; in MBi_SendFixedBeacon()
591 bsendBuff.seqNoFixed = mbss.nowGameInfop->seqNoFixed; in MBi_SendVolatBeacon()
814 mbrsp->list[i].gameInfo.seqNoFixed = brecvBuffp->seqNoFixed; in MBi_GetStoreElement()
1015 if (mbrsp->list[index].gameInfo.seqNoFixed == brecvBuffp->seqNoFixed) in MBi_CheckSeqNoFixed()
1023 mbrsp->list[index].gameInfo.seqNoFixed = brecvBuffp->seqNoFixed; in MBi_CheckSeqNoFixed()
1072 if (grecvp->gameInfo.seqNoFixed == brecvBuffp->seqNoFixed) in MBi_RecvFixedBeacon()
Dmb_fileinfo.c555 pPwork->fileinfo[fileID].game_info.seqNoFixed = update++; in MB_RegisterFile()
/TwlSDK-5.4/include/nitro/mb/
Dmb_gameinfo.h88 u8 seqNoFixed; // Fixed region's sequence number member