Searched refs:forceName (Results 1 – 4 of 4) sorted by relevance
256 BOOL OverlayAddForce(const char *forceName);267 BOOL StaticAddForce(const char *forceName);
435 BOOL OverlayAddForce(const char *forceName) in OverlayAddForce() argument437 return AddObject(&CurrentOverlay->tail->forces, forceName, OBJTYPE_NONE); in OverlayAddForce()562 BOOL StaticAddForce(const char *forceName) in StaticAddForce() argument564 return AddObject(&Static.forces, forceName, OBJTYPE_NONE); in StaticAddForce()
391 BOOL OverlayAddForce(const char *forceName) in OverlayAddForce() argument393 return AddObject(&CurrentOverlay->tail->forces, forceName, OBJTYPE_NONE); in OverlayAddForce()507 BOOL StaticAddForce(const char *forceName) in StaticAddForce() argument509 return AddObject(&Static.forces, forceName, OBJTYPE_NONE); in StaticAddForce()
161 BOOL StaticAddForce(const char *forceName);