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Searched refs:broadcastedPlayerFlag (Results 1 – 2 of 2) sorted by relevance

/TwlSDK-5.4/include/nitro/mb/
Dmb_gameinfo.h86 …u16 broadcastedPlayerFlag; // Indicates in bits player information that has been broadcast… member
/TwlSDK-5.4/build/libraries/mb/common/src/
Dmb_gameinfo.c273 gameInfop->broadcastedPlayerFlag = 0x0001; in MBi_MakeGameInfo()
571 mbss.nowGameInfop->broadcastedPlayerFlag = 0x0001; in MBi_InitSendVolatBeacon()
620 (u16)(mbss.nowGameInfop->broadcastedPlayerFlag ^ mbss.nowGameInfop->volat.nowPlayerFlag); in MBi_SendVolatBeacon()
632 mbss.nowGameInfop->broadcastedPlayerFlag |= 0x0002 << i; in MBi_SendVolatBeacon()
649 if (mbss.nowGameInfop->broadcastedPlayerFlag == mbss.nowGameInfop->volat.nowPlayerFlag) in MBi_SendVolatBeacon()