Searched refs:RotateU8 (Results 1 – 4 of 4) sorted by relevance
| /TwlSDK-5.4/build/demos/mb/multiboot/src/ |
| D | main.c | 216 (void)RotateU8(&menu.item_no, 0, MENU_NUM - 1, 1); in Menu() 220 (void)RotateU8(&menu.item_no, 0, MENU_NUM - 1, -1); in Menu() 251 (void)RotateU8(&menu.size_index, 0, sizeof(sendsize_table) / sizeof(u16) - 1, 1); in Menu() 255 (void)RotateU8(&menu.size_index, 0, sizeof(sendsize_table) / sizeof(u16) - 1, -1); in Menu() 266 (void)RotateU8(&entry, 1, MB_MAX_CHILD, 1); in Menu() 270 (void)RotateU8(&entry, 1, MB_MAX_CHILD, -1); in Menu()
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| D | common.c | 82 BOOL RotateU8(u8 *val, u8 min, u8 max, s8 offset) in RotateU8() function
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| D | parent.c | 568 (void)RotateU8(&cursor, 0, (u8)(entry_max - 1), 1); in ParentMain() 572 (void)RotateU8(&cursor, 0, (u8)(entry_max - 1), -1); in ParentMain()
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| /TwlSDK-5.4/build/demos/mb/multiboot/include/ |
| D | common.h | 95 BOOL RotateU8(u8 *val, u8 min, u8 max, s8 offset);
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