Searched refs:ATTRIBUTE_ALIGN (Results 1 – 25 of 111) sorted by relevance
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21 const u8 sound_seq_data[] ATTRIBUTE_ALIGN(32) =459 const u8 sound_bank_data[] ATTRIBUTE_ALIGN(32) =536 const u8 sound_wave_data[] ATTRIBUTE_ALIGN(32) =
22 const u8 sound_seq_data[] ATTRIBUTE_ALIGN(HW_CACHE_LINE_SIZE) =460 const u8 sound_bank_data[] ATTRIBUTE_ALIGN(32) =537 const u8 sound_wave_data[] ATTRIBUTE_ALIGN(32) =
103 u8 wm_work[WM_SYSTEM_BUF_SIZE] ATTRIBUTE_ALIGN(32);105 ATTRIBUTE_ALIGN(32);108 ATTRIBUTE_ALIGN(32);109 u8 current_send_buf[WM_SIZE_MP_DATA_MAX] ATTRIBUTE_ALIGN(32);131 WMBssDesc target_bss[1] ATTRIBUTE_ALIGN(32);132 u8 scan_buf[WM_SIZE_SCAN_EX_BUF] ATTRIBUTE_ALIGN(32);133 WMScanExParam scan_param[1] ATTRIBUTE_ALIGN(32);
100 u8 parentInfo_area[WM_BSS_DESC_SIZE] ATTRIBUTE_ALIGN(32);125 u8 parentParam_area[WM_PARENT_PARAM_SIZE] ATTRIBUTE_ALIGN(32);129 u16 sendBuf[MB_MAX_SEND_BUFFER_SIZE / sizeof(u16)] ATTRIBUTE_ALIGN(32);135 u8 parentInfoBuf_area[WM_BSS_DESC_SIZE] ATTRIBUTE_ALIGN(32);166 u8 uname[WM_SIZE_USERNAME] ATTRIBUTE_ALIGN(4);167 u8 gname[WM_SIZE_GAMENAME] ATTRIBUTE_ALIGN(4);172 sizeof(u16)] ATTRIBUTE_ALIGN(32);
97 u32 sendbuf[MB_MAX_SEND_BUFFER_SIZE / sizeof(u32)] ATTRIBUTE_ALIGN(32);98 u32 recvbuf[MB_MAX_RECV_BUFFER_SIZE * MB_MAX_CHILD * 2 / sizeof(u32)] ATTRIBUTE_ALIGN(32);113 MBUserInfo childUser[MB_MAX_CHILD] ATTRIBUTE_ALIGN(4);170 WMBssDesc bssDescbuf ATTRIBUTE_ALIGN(32); // WMBssDesc backup
85 static u8 encbuf[sample_wave_max] ATTRIBUTE_ALIGN(4); in TwlMain()86 static u8 srcbuf[sample_wave_max] ATTRIBUTE_ALIGN(4); in TwlMain()87 static u8 dstbuf[sample_wave_max] ATTRIBUTE_ALIGN(4); in TwlMain()
30 static WM_lib_param libParam ATTRIBUTE_ALIGN(32); // WM_lib parameter structure32 static u8 libParam_wmbuf[WM_SYSTEM_BUF_SIZE] ATTRIBUTE_ALIGN(32);33 static u8 libParam_statusBuf[WM_STATUS_BUF_SIZE] ATTRIBUTE_ALIGN(32);34 static u8 libParam_parentParam[WM_PARENT_PARAM_SIZE] ATTRIBUTE_ALIGN(32);36 static u8 libParam_dcfBuf[WM_DCF_MAX_SIZE * 2] ATTRIBUTE_ALIGN(32);38 static u8 libParam_parentInfoBuf[WM_BSS_DESC_SIZE] ATTRIBUTE_ALIGN(32);39 static u8 my_parentInfo[WM_NUM_PARENT_INFORMATIONS][WM_BSS_DESC_SIZE] ATTRIBUTE_ALIGN(32);41 static CHILD_INFO child_info[WM_NUM_CHILD_INFORMATIONS] ATTRIBUTE_ALIGN(32);44 static WMkeySetBuf libParam_ksbuf ATTRIBUTE_ALIGN(32); // Keysharing buffer47 static u16 userGameInfoBuf[32] ATTRIBUTE_ALIGN(32);[all …]
106 #ifndef ATTRIBUTE_ALIGN107 #define ATTRIBUTE_ALIGN(num) __attribute__ ((aligned(num))) macro
35 static u8 sSendBuf[256] ATTRIBUTE_ALIGN(32); // Send buffer (must be 32-byte aligned)36 static u8 sRecvBuf[256] ATTRIBUTE_ALIGN(32); // Receive buffer (must 32-byte aligned)
111 #ifndef ATTRIBUTE_ALIGN112 #define ATTRIBUTE_ALIGN(num) __attribute__ ((aligned(num))) macro
20 const s16 fanfare_32[] ATTRIBUTE_ALIGN( 32 ) =
19 const s16 organ_det_g3_pcm16[] ATTRIBUTE_ALIGN( 32 ) =
19 const s16 wihaho_pcm16[] ATTRIBUTE_ALIGN( 32 ) =
19 const s16 piano_g5_pcm16[] ATTRIBUTE_ALIGN( 32 ) =
35 static u8 sSendBuf[256] ATTRIBUTE_ALIGN(32); // Send buffer (must be aligned to 32 bytes)36 static u8 sRecvBuf[256] ATTRIBUTE_ALIGN(32); // Receive buffer (must be aligned to 32 bytes)
32 static u8 sSendBuf[256] ATTRIBUTE_ALIGN(32); // Send buffer (must be aligned to 32 bytes)33 static u8 sRecvBuf[256] ATTRIBUTE_ALIGN(32); // Receive buffer (must be aligned to 32 bytes)
38 static u8 sSendBuf[256] ATTRIBUTE_ALIGN(32); // Send buffer (must be aligned to 32 bytes)39 static u8 sRecvBuf[256] ATTRIBUTE_ALIGN(32); // Receive buffer (must be aligned to 32 bytes)
23 u8 src[0x1000] ATTRIBUTE_ALIGN(32) = {0};24 u8 dest[0x1000] ATTRIBUTE_ALIGN(32) = {0};