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/TwlSDK-5.3.6/build/libraries/fx/common/src/
Dfx_vec.c300 void VEC_Normalize(const VecFx32 *pSrc, VecFx32 *pDst) in VEC_Normalize() argument
306 SDK_NULL_ASSERT(pDst); in VEC_Normalize()
323 pDst->x = (fx32)((t * pSrc->x + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Normalize()
324 pDst->y = (fx32)((t * pSrc->y + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Normalize()
325 pDst->z = (fx32)((t * pSrc->z + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Normalize()
340 void VEC_Fx16Normalize(const VecFx16 *pSrc, VecFx16 *pDst) in VEC_Fx16Normalize() argument
346 SDK_NULL_ASSERT(pDst); in VEC_Fx16Normalize()
361 pDst->x = (fx16)((t * pSrc->x + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Fx16Normalize()
362 pDst->y = (fx16)((t * pSrc->y + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Fx16Normalize()
363 pDst->z = (fx16)((t * pSrc->z + (1LL << (32 + FX32_SHIFT))) >> (32 + FX32_SHIFT + 1)); in VEC_Fx16Normalize()