Searched refs:DSP_PlaySound (Results 1 – 3 of 3) sorted by relevance
121 …DSP_PlaySound(srcbuf, length*2, FALSE); // Because length is the number of samples, correct it to … in TwlMain()
73 SDK_INLINE void DSP_PlaySound(const void *src, u32 len, BOOL stereo) in DSP_PlaySound() function
296 DSP_PlaySound(gWavData, gWavSize, FALSE); in TwlMain()