Searched refs:switchFlag (Results 1 – 6 of 6) sorted by relevance
39 static BOOL switchFlag = FALSE; variable193 switchFlag = TRUE; in TwlMain()201 switchFlag = TRUE; in TwlMain()303 if (switchFlag) in CameraDmaIntr()320 switchFlag = FALSE; in CameraDmaIntr()
39 static BOOL switchFlag; variable191 switchFlag = FALSE; in TwlMain()256 switchFlag = TRUE; in TwlMain()347 if(switchFlag) in CameraIntrVsync()356 switchFlag = FALSE; in CameraIntrVsync()
48 static BOOL switchFlag; variable150 if(switchFlag) in CameraIntrVsync()157 switchFlag = FALSE; in CameraIntrVsync()268 switchFlag = FALSE; in TwlMain()427 switchFlag = TRUE; in TwlMain()
46 static BOOL switchFlag; variable135 switchFlag = FALSE; in TwlMain()192 switchFlag = TRUE; in TwlMain()338 if(switchFlag) in CameraIntrVsync()346 switchFlag = FALSE; in CameraIntrVsync()
48 static BOOL switchFlag; variable179 if(switchFlag) in CameraIntrVsync()186 switchFlag = FALSE; in CameraIntrVsync()297 switchFlag = FALSE; in TwlMain()541 switchFlag = TRUE; in TwlMain()
39 static BOOL switchFlag = FALSE; variable189 switchFlag = TRUE; in TwlMain()431 else if(switchFlag == TRUE) in CameraDmaRecvIntr()440 switchFlag = FALSE; in CameraDmaRecvIntr()