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Searched refs:depth (Results 1 – 11 of 11) sorted by relevance

/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_1Dot/src/
Dmain.c107 fx32 depth; member
186 G3X_SetDisp1DotDepth(p->depth); // 1-dot polygon display border depth value in Cube()
318 cubu.depth = 16384; in TwlMain()
357 OS_Printf("Scale=%d Depth=%d\n", cubu.scale, cubu.depth); in TwlMain()
366 OS_Printf("Scale=%d Depth=%d\n", cubu.scale, cubu.depth); in TwlMain()
370 cubu.depth += 256; in TwlMain()
371 if (cubu.depth > 0xffffff) in TwlMain()
373 cubu.depth = 0xffffff; in TwlMain()
375 OS_Printf("Scale=%d Depth=%d\n", cubu.scale, cubu.depth); in TwlMain()
379 cubu.depth -= 256; in TwlMain()
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/TwlSDK-5.1.0/build/tools/ppmconv/
Dppmconv.c162 int depth; in main() local
175 if (ReadHeader(fp, &width, &height, &depth) && depth == 255) in main()
178 printf("\t/* %s: WIDTH=%d HEIGHT=%d DEPTH=%d */\n", argv[1], width, height, depth); in main()
Dppmconv8.c241 int depth; in main() local
255 if (ReadHeader(fp, &width, &height, &depth) && depth == 255) in main()
264 depth); in main()
Dppmconvbg.c497 int depth; in Convert() local
509 result = ReadHeader(fp, &width, &height, &depth); in Convert()
510 if (!result || depth != 255) in Convert()
/TwlSDK-5.1.0/build/libraries/snd/ARM9/src/
Dsnd_interface.c210 void SND_SetTrackModDepth(int playerNo, u32 trackBitMask, int depth) in SND_SetTrackModDepth() argument
213 SDK_MINMAX_ASSERT(depth, 0, 255); in SND_SetTrackModDepth()
216 GetOffset(SNDTrack, mod.depth), (u32)depth, GetSize(SNDTrack, mod.depth)); in SND_SetTrackModDepth()
/TwlSDK-5.1.0/build/libraries/gx/ARM9/src/
Dg3x.c502 void G3X_SetClearColor(GXRgb rgb, int alpha, int depth, int polygonID, BOOL fog) in G3X_SetClearColor() argument
508 GX_DEPTH_ASSERT(depth); in G3X_SetClearColor()
517 reg_G3X_CLEAR_DEPTH = (u16)depth; in G3X_SetClearColor()
/TwlSDK-5.1.0/include/nitro/snd/ARM9/
Dinterface.h74 void SND_SetTrackModDepth(int playerNo, u32 trackBitMask, int depth);
/TwlSDK-5.1.0/include/nitro/snd/common/
Dexchannel.h136 u8 depth; // At 128, multiplied by 1.0 member
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_BoxTest/src/
Dmain.c178 box.depth = 7200 * 2; in TwlMain()
/TwlSDK-5.1.0/include/nitro/gx/
Dg3x.h159 void G3X_SetClearColor(GXRgb rgb, int alpha, int depth, int polygonID, BOOL fog);
Dg3.h424 fx16 depth; member