Home
last modified time | relevance | path

Searched refs:GX_SetVisibleWnd (Results 1 – 5 of 5) sorted by relevance

/TwlSDK-5.1.0/build/demos/gx/UnitTours/Window_HDMA/src/
Dmain.c125 GX_SetVisibleWnd(GX_WNDMASK_W0); // Turn on WINDOW-0 in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/Window/src/
Dmain.c131 GX_SetVisibleWnd(GX_WNDMASK_W0); // Turn on WINDOW-0 in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/2D_Oam_OBJWindow/src/
Dmain.c111 GX_SetVisibleWnd(GX_WNDMASK_OW); // Enable OBJ window in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/2D_CharBg_8/src/
Dmain.c66 GX_SetVisibleWnd(GX_WNDMASK_W0 | GX_WNDMASK_W1); // makes window #0 and window #1 visible in TwlMain()
/TwlSDK-5.1.0/include/nitro/gx/
Dgx.h388 static void GX_SetVisibleWnd(int window /* GXWndMask */ );
602 static inline void GX_SetVisibleWnd(int window) in GX_SetVisibleWnd() function