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Searched refs:GX_LIGHTMASK_0 (Results 1 – 25 of 31) sorted by relevance

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/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex_Decal/src/
Dmain.c195 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
259 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
319 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
347 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
375 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
403 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Shadow_Pol/src/
Dmain.c134 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
184 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
225 G3_PolygonAttr(GX_LIGHTMASK_0, // Do not reflect light in TwlMain()
255 G3_PolygonAttr(GX_LIGHTMASK_0, // Do not reflect light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Toon/src/
Dmain.c179 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
217 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
272 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
310 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_High_Light/src/
Dmain.c177 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
210 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
261 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
293 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_BoxTest/src/
Dmain.c164 G3_PolygonAttr(GX_LIGHTMASK_0, in TwlMain()
250 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
316 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_DpthTest/src/
Dmain.c257 G3_PolygonAttr(GX_LIGHTMASK_0, // Reflect light 0 in TwlMain()
314 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_PolAttr_FARClip/src/
Dmain.c365 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
412 G3_PolygonAttr(GX_LIGHTMASK_0, // Light 0 ON in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/FlipRepeat/src/
Dmain.c231 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/AntiAlias/src/
Dmain.c229 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Shininess/src/
Dmain.c57 G3_PolygonAttr(GX_LIGHTMASK_0, // lighting in drawSphere()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Edge_Marking/src/
Dmain.c110 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in drawCube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_TexSRT/src/
Dmain.c222 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Env_Mapping/src/
Dmain.c228 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex32768/src/
Dmain.c179 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex4x4/src/
Dmain.c204 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/ClearColor/src/
Dmain.c288 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/ClearImage/src/
Dmain.c303 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex4_Plett/src/
Dmain.c194 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex_Alpha/src/
Dmain.c200 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex16_Plett/src/
Dmain.c196 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Tex256_Plett/src/
Dmain.c194 G3_PolygonAttr(GX_LIGHTMASK_0, // Light #0 is on in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/3D_Pol_Vertex_Source/src/
Dmain.c294 G3_PolygonAttr(GX_LIGHTMASK_0, // Reflect light 0 in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/LinesOver/src/
Dmain.c119 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in Cube()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/Capture/src/
Dmain.c346 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()
/TwlSDK-5.1.0/build/demos/gx/UnitTours/Master_Bright/src/
Dmain.c323 G3_PolygonAttr(GX_LIGHTMASK_0, // Light in TwlMain()

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