Searched refs:rInvTexWidth (Results 1 – 1 of 1) sorted by relevance
777 f32 rInvTexWidth = 1.0F / GXGetTexObjWidth(layer->matDesc[nMaterial].to); in G2DDrawLayer() local779 f32 rWidth = layer->nTileWidth * rInvTexWidth; in G2DDrawLayer()