Searched refs:plists (Results 1 – 4 of 4) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-texture-host.c | 101 GDGList plists[3]; // keeps track of all patch lists in main() local 113 plists[0].ptr = setArrayOffsets; in main() 114 plists[0].byteLength = 3 * sizeof(u32); in main() 116 plists[1].ptr = texAddrOffsets; in main() 117 plists[1].byteLength = 6 * sizeof(u32); in main() 119 plists[2].ptr = tlutAddrOffsets; in main() 120 plists[2].byteLength = 1 * sizeof(u32); in main() 122 GDWriteDLFile("gdTextr.gdl", numDLs, numPLs, dlists, plists); in main()
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| D | gd-tev-host.c | 85 GDGList plists[NUM_PLS]; // keeps track of all patch lists in main() local 110 plists[index].ptr = (u32*)ptr; in main() 114 plists[index].ptr, &plists[index].byteLength); in main() 126 GDWriteDLFile("gdTev.gdl", NUM_DLS, NUM_PLS, dlists, plists); in main()
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| D | gd-light-host.c | 82 GDGList plists[1]; // keeps track of all patch lists in main() local 99 plists[0].ptr = PatchListBuffer; in main() 100 plists[0].byteLength = MODELDL_NUM_PATCHES * sizeof(u32); in main() 102 GDWriteDLFile("gdLight.gdl", numDLs, numPLs, dlists, plists); in main()
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| D | gd-init-host.c | 89 GDGList plists[2]; // keeps track of all patch lists in main() local 101 plists[0].ptr = setArrayOffsets; in main() 102 plists[0].byteLength = 2 * sizeof(u32); in main() 104 GDWriteDLFile("gdInit.gdl", numDLs, numPLs, dlists, plists); in main()
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