Searched refs:GX_VA_TEX1 (Results 1 – 5 of 5) sorted by relevance
| /RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/ |
| D | tex-layer.c | 160 GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_TEX_ST, GX_F32, 0); in DrawInit() 161 GXSetVtxDesc(GX_VA_TEX1, GX_INDEX16); in DrawInit() 162 GXSetArray(GX_VA_TEX1, FloatTex, 8); in DrawInit()
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| D | tex-2-tex.c | 161 GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_TEX_ST, GX_F32, 0); in DrawInit() 162 GXSetVtxDesc(GX_VA_TEX1, GX_INDEX16); in DrawInit() 163 GXSetArray(GX_VA_TEX1, FloatTex, 8); in DrawInit()
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| /RvlSDK-3.2.2/build/libraries/gd/src/ |
| D | GDGeometry.c | 151 case GX_VA_TEX1: tex1=attrPtr->type; ntexs+=(tex1 != GX_NONE); break; in GDSetVtxDescv() 273 case GX_VA_TEX1: in GDSetVtxAttrFmtv()
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| /RvlSDK-3.2.2/build/demos/gddemo/src/ |
| D | gd-reinit-gx.c | 167 { GX_VA_TEX1, GX_TEX_ST, GX_F32, 0 }, in ReInitGeometry()
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| /RvlSDK-3.2.2/include/revolution/gx/ |
| D | GXEnum.h | 279 GX_VA_TEX1, // input texture coordinate 1 enumerator
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