Home
last modified time | relevance | path

Searched refs:GX_VA_TEX1 (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-layer.c160 GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_TEX_ST, GX_F32, 0); in DrawInit()
161 GXSetVtxDesc(GX_VA_TEX1, GX_INDEX16); in DrawInit()
162 GXSetArray(GX_VA_TEX1, FloatTex, 8); in DrawInit()
Dtex-2-tex.c161 GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_TEX_ST, GX_F32, 0); in DrawInit()
162 GXSetVtxDesc(GX_VA_TEX1, GX_INDEX16); in DrawInit()
163 GXSetArray(GX_VA_TEX1, FloatTex, 8); in DrawInit()
/RvlSDK-3.2.2/build/libraries/gd/src/
DGDGeometry.c151 case GX_VA_TEX1: tex1=attrPtr->type; ntexs+=(tex1 != GX_NONE); break; in GDSetVtxDescv()
273 case GX_VA_TEX1: in GDSetVtxAttrFmtv()
/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-reinit-gx.c167 { GX_VA_TEX1, GX_TEX_ST, GX_F32, 0 }, in ReInitGeometry()
/RvlSDK-3.2.2/include/revolution/gx/
DGXEnum.h279 GX_VA_TEX1, // input texture coordinate 1 enumerator