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Searched refs:GX_CC_C1 (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.2.2/build/demos/gxdemo/src/TexGen/
Dtg-shadow3.c1261 GX_CC_C1, GX_CC_ZERO); in SetShaderModeForProj8()
1302 GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_C1, in SetShaderModeForProj16()
1339 GX_CC_C1, GX_CC_ZERO); in SetShaderModeForDepth8()
1380 GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_C1, in SetShaderModeForDepth16()
/RvlSDK-3.2.2/include/revolution/gx/
DGXEnum.h967 GX_CC_C1, enumerator
989 GX_CC_C1,
/RvlSDK-3.2.2/build/demos/gddemo/src/
Dgd-indtex-create.c264 GDSetTevColorCalc(GX_TEVSTAGE2, GX_CC_ONE, GX_CC_C2, GX_CC_C1, GX_CC_ZERO, in CreateEffectDL2()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Texture/
Dtex-tlut32.c263GX_CC_C1, // GXTevColorArg c // Constant { 0, 0, 255, 255 } masks off Red and Green cha… in SetCITEVMode()
/RvlSDK-3.2.2/build/demos/gxdemo/src/Tev/
Dtev-one-op.c210 { GX_CC_C1, GX_PASSCLR, COLOR_REG+1, 0 },