Searched refs:reg0Col (Results 1 – 1 of 1) sorted by relevance
| /RvlSDK-3.2/build/demos/gddemo/src/ |
| D | gd-tev-create.c | 231 GXColor reg0Col = { 0, 0, 0, REFLEX_SCALE }; in CreateShader1DL() local 238 GDSetTevColor(GX_TEVREG0, reg0Col); in CreateShader1DL() 345 GXColor reg0Col = { 0xFF, 0xE0, 0xC0, BUMP_SCALE }; in CreateShader2DL() local 352 GDSetTevColor(GX_TEVREG0, reg0Col); in CreateShader2DL() 481 GXColor reg0Col = { 0, 0, 0, BUMP_SCALE }; in CreateShader3DL() local 489 GDSetTevColor(GX_TEVREG0, reg0Col); in CreateShader3DL()
|