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Searched refs:SCENE_LCURSOR1 (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.2/build/demos/gxdemo/src/PixelProc/
Dpix-blend.c47 #define SCENE_LCURSOR1 (1<<3) macro
245 if ( s->flag & SCENE_LCURSOR1 ) DEMOPuts(88,20,0, "\x7f" ); in SceneDrawInfo()
Dpix-fog.c50 #define SCENE_LCURSOR1 (1<<3) macro
298 if ( s->flag & SCENE_LCURSOR1 ) DEMOPuts(88, ypos, 0, "\x7f" ); in SceneDrawInfo()
Dpix-a-comp.c51 #define SCENE_LCURSOR1 (1<<3) macro
285 if ( s->flag & SCENE_LCURSOR1 ) DEMOPuts( 58, 20, 0, "^" ); in SceneDrawInfo()