Searched refs:tex_t (Results 1 – 1 of 1) sorted by relevance
84 f32 tex_s, tex_t; // Texture coordinates member702 prt->tex_t = (nY * -0.015625F) + 0.5F; in TextureParticleEmit()1021 SendTexturePoint( &prt->vPos, prt->tex_s, prt->tex_t ); in DrawParticles()