Searched refs:f_phi (Results 1 – 1 of 1) sorted by relevance
394 f32 f_theta, f_phi; in AnimTick() local409 f_phi = (f32)LightPhi * PI / 180.0F; in AnimTick()411 Light1Dir.x = - cosf(f_phi) * sinf(f_theta); in AnimTick()412 Light1Dir.y = - sinf(f_phi); in AnimTick()413 Light1Dir.z = - cosf(f_phi) * cosf(f_theta); in AnimTick()