Home
last modified time | relevance | path

Searched refs:WHITE (Results 1 – 3 of 3) sorted by relevance

/RvlSDK-3.1.4/build/demos/gxdemo/src/Framebuffer/
Dfrb-fld-int.c88 #define WHITE 28 macro
379 GXColor1x8(WHITE); in DrawTick()
381 GXColor1x8(WHITE); in DrawTick()
384 GXColor1x8(WHITE); in DrawTick()
386 GXColor1x8(WHITE); in DrawTick()
/RvlSDK-3.1.4/build/demos/gxdemo/src/Lighting/
Dlit-dist-atn.c89 #define WHITE MyColors[3] macro
250 GXSetChanAmbColor(GX_COLOR0A0, WHITE); in DrawTick()
261 GXSetChanMatColor(GX_COLOR0A0, WHITE); in DrawTick()
403 GXInitLightColor(&light->lobj, WHITE); in SetLight()
416 GXSetChanMatColor(GX_COLOR0A0, WHITE); in SetLight()
/RvlSDK-3.1.4/build/demos/wpaddemo/src/
Dfull_mode.c63 const GXColor WHITE = { 255, 255, 255, 255 }; variable
123 circle[0] = WHITE; in initialize()