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Searched refs:SCREEN_LINE_SIZE (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-3.1.4/build/demos/nanddemo/src/
Dgamesave.c502 #define SCREEN_LINE_SIZE 256 macro
529 char buf[SCREEN_LINE_SIZE]; in DrawStatic()
535 vsnprintf(buf, SCREEN_LINE_SIZE, msg, marker); // should check later for truncation in DrawStatic()
562 char buf[SCREEN_LINE_SIZE]; in DrawDynamic()
569 vsnprintf(buf, SCREEN_LINE_SIZE, msg, marker); // should check later for truncation in DrawDynamic()