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Searched refs:zerobuffer (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-3.1/include/revolution/
Dsp.h68 void SPInitSoundTable(SPSoundTable *table, u8 *samples, u8 *zerobuffer);
Dseq.h106 u8 *zerobuffer, // pointer to zero buffer
Dsyn.h209 u8 *zerobuffer, // pointer to zero buffer
/RvlSDK-3.1/build/libraries/sp/src/
Dsp.c37 void SPInitSoundTable(SPSoundTable *table, u8 *samples, u8 *zerobuffer) in SPInitSoundTable() argument
39 #pragma unused(zerobuffer) in SPInitSoundTable()
/RvlSDK-3.1/build/libraries/seq/src/
Dseq.c597 u8 *zerobuffer, // Pointer to zero buffer. in SEQAddSequence() argument
619 zerobuffer, in SEQAddSequence()