Searched refs:circle (Results 1 – 1 of 1) sorted by relevance
71 static GXColor circle[4]; variable123 circle[0] = WHITE; in initialize()124 circle[1] = AQUA; in initialize()125 circle[2] = LIME; in initialize()126 circle[3] = PINK; in initialize()223 …RenderCircle(ep->obj[i].x, ep->obj[i].y, (s16)(sqrt((f32)ep->obj[i].size/PI)*8), 16, circle[chan]); in RenderObjects()