Searched refs:zerobuffer (Results 1 – 5 of 5) sorted by relevance
68 void SPInitSoundTable(SPSoundTable *table, u8 *samples, u8 *zerobuffer);
106 u8 *zerobuffer, // pointer to zero buffer
113 u8 *zerobuffer, // pointer to zero buffer
32 void SPInitSoundTable(SPSoundTable *table, u8 *samples, u8 *zerobuffer) in SPInitSoundTable() argument42 ASSERT(zerobuffer); in SPInitSoundTable()47 zeroBase = (u32)zerobuffer; in SPInitSoundTable()50 zeroBase = OSCachedToPhysical(zerobuffer); in SPInitSoundTable()
564 u8 *zerobuffer, // pointer to zero buffer in SEQAddSequence() argument576 ASSERT(zerobuffer); in SEQAddSequence()586 zerobuffer, in SEQAddSequence()