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Searched refs:yAxis (Results 1 – 4 of 4) sorted by relevance

/RvlSDK-2.1/build/demos/axdemo/src/
Daxart3ddemo.c157 Vec yAxis; member
771 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
806 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
813 MTXMultVec(rot, &Camera.yAxis, &Camera.yAxis); in AnimTick()
829 Camera.translate.x += translate * Camera.yAxis.x; in AnimTick()
830 Camera.translate.y += translate * Camera.yAxis.y; in AnimTick()
831 Camera.translate.z += translate * Camera.yAxis.z; in AnimTick()
881 VECNormalize( &camera->yAxis, &camera->yAxis ); in CameraUpdate()
889 MTXRowCol(camera->viewMtx,1,0) = camera->yAxis.x; in CameraUpdate()
890 MTXRowCol(camera->viewMtx,1,1) = camera->yAxis.y; in CameraUpdate()
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/RvlSDK-2.1/build/demos/gxdemo/src/TexGen/
Dtg-project.c29 static void MakeModelMtx ( Vec xAxis, Vec yAxis, Vec zAxis, Mtx m );
302 static void MakeModelMtx ( Vec xAxis, Vec yAxis, Vec zAxis, Mtx m ) in MakeModelMtx() argument
305 VECNormalize(&yAxis,&yAxis); in MakeModelMtx()
312 m[0][1] = yAxis.x; in MakeModelMtx()
313 m[1][1] = yAxis.y; in MakeModelMtx()
314 m[2][1] = yAxis.z; in MakeModelMtx()
Dtg-clr-persp.c183 static void MakeModelMtx(Vec xAxis, Vec yAxis, Vec zAxis, Mtx m);
259 static void MakeModelMtx ( Vec xAxis, Vec yAxis, Vec zAxis, Mtx m ) in MakeModelMtx() argument
262 VECNormalize(&yAxis,&yAxis); in MakeModelMtx()
269 m[0][1] = yAxis.x; in MakeModelMtx()
270 m[1][1] = yAxis.y; in MakeModelMtx()
271 m[2][1] = yAxis.z; in MakeModelMtx()
/RvlSDK-2.1/build/demos/gxdemo/src/Performance/
Dperf-fill.c102 static void MakeModelMtx ( Vec xAxis, Vec yAxis, Vec zAxis, Mtx m );
666 Vec yAxis = {0.0F, 1.0F, 0.0F}; in AnimTick() local
752 dot = VECDotProduct(&temp, &yAxis); in AnimTick()
881 static void MakeModelMtx ( Vec xAxis, Vec yAxis, Vec zAxis, Mtx m ) in MakeModelMtx() argument
884 VECNormalize(&yAxis,&yAxis); in MakeModelMtx()
892 m[1][0] = yAxis.x; in MakeModelMtx()
893 m[1][1] = yAxis.y; in MakeModelMtx()
894 m[1][2] = yAxis.z; in MakeModelMtx()