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Searched refs:startSound (Results 1 – 1 of 1) sorted by relevance

/RvlSDK-2.1/build/demos/axdemo/src/
Daxart3ddemo.c246 static void startSound(soundObject *so, SPSoundTable *st, u32 i) in startSound() function
486 startSound(&helicopter, soundTable, SND_HELICOPTER); in main()
487 startSound(&cube, soundTable, SND_CUBE); in main()