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/RvlSDK-2.1/include/revolution/os/
DOSFastCast.h225 #define OSu8tof32(in,out) asm volatile ("psq_l %0, 0(%1), 1, 2 " : "=f" (*(out)) : "b" (in) ) argument
226 #define OSu16tof32(in,out) asm volatile ("psq_l %0, 0(%1), 1, 3 " : "=f" (*(out)) : "b" (in) ) argument
227 #define OSs8tof32(in,out) asm volatile ("psq_l %0, 0(%1), 1, 4 " : "=f" (*(out)) : "b" (in) ) argument
228 #define OSs16tof32(in,out) asm volatile ("psq_l %0, 0(%1), 1, 5 " : "=f" (*(out)) : "b" (in) ) argument
232 static inline f32 __OSu8tof32(register u8* in) in __OSu8tof32() argument
237 psq_l r, 0(in), 1, OS_FASTCAST_U8 in __OSu8tof32()
242 static inline void OSu8tof32(register u8* in, volatile register f32* out) in OSu8tof32() argument
244 *out = __OSu8tof32(in); in OSu8tof32()
248 static inline f32 __OSu16tof32(register u16* in) in __OSu16tof32() argument
253 psq_l r, 0(in), 1, OS_FASTCAST_U16 in __OSu16tof32()
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/RvlSDK-2.1/build/demos/hio2demo/vc++/multi/
DReadMe.txt9 This file contains a summary of what you will find in each of the files that
30 in the RES subdirectory. This file can be directly edited in Microsoft
31 Visual C++. Your project resources are in 1033.
40 the resource editor in this file.
54 supports the child windows in an MDI application.
94 as an external .manifest file that is installed in the same folder as the application
95 executable or it may be included in the executable in the form of a resource.
103 If your application uses MFC in a shared DLL, and your application is in a
110 your application will remain in the language of the operating system.
/RvlSDK-2.1/build/demos/hio2demo/vc++/dual/
DReadMe.txt9 This file contains a summary of what you will find in each of the files that
30 in the RES subdirectory. This file can be directly edited in Microsoft
31 Visual C++. Your project resources are in 1033.
40 the resource editor in this file.
82 as an external .manifest file that is installed in the same folder as the application
83 executable or it may be included in the executable in the form of a resource.
91 If your application uses MFC in a shared DLL, and your application is in a
98 your application will remain in the language of the operating system.
/RvlSDK-2.1/
Dreadme-RVL_SDK-2_1.txt20 The Revolution SDK includes many libraries that reflect changes in hardware since the GameCube. Add…
35 Three USB ports are required to connect with a PC. (Although two ports are specified in some manual…
52 - The header file is placed in the following directory:
64 [GX] Bug in the anisotropic filter feature
72 A bug caused by the difference in internal processing timing as compared with the GameCube was foun…
78 …rs when a command that corresponds to the register type "CP" (as described in the function referen…
80 This bug will not be corrected in hardware that will be used in the final products.
85in Japanese if Japan has been set for the country code in the System menu. Otherwise, the error me…
88 [HIO2] About transfer directions in the 'dual' and 'multi' demos of hio2demo
92 …rified when multiple NDEV units are connected. When one NDEV is connected, in reverse of dual mode…
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/RvlSDK-2.1/build/tools/TexConv/sample/
Dsample.tcs29 ; then in file list, type full path + file name
36 ; in any order.
44 … ; file types ( see tplConv.h for how to install this code in TexConv )
57 ; conversion formats are found in
73 ; ( minLOD in .tpl file = minLOD + remapMinLOD )
74 ; ( maxLOD in .tpl file = maxLOD + remapMinLOD )
116 ; override default wrapS and wrapT mode in image 14 and 15
128 ; dest. alpha in CLUT will be set to maximum.
/RvlSDK-2.1/build/demos/gxdemo/src/Lighting/
Dlit-tx-alpha.c385 u32 in; in CreateTessPanel() local
389 in = 0; in CreateTessPanel()
457 pnl->posArray[in] = px; in CreateTessPanel()
458 pnl->posArray[in+1] = py; in CreateTessPanel()
459 pnl->posArray[in+2] = pz; in CreateTessPanel()
460 pnl->normArray[in] = nx; in CreateTessPanel()
461 pnl->normArray[in+1] = ny; in CreateTessPanel()
462 pnl->normArray[in+2] = nz; in CreateTessPanel()
464 in += 3; in CreateTessPanel()
Dlit-spot.c492 u32 in; in CreateTessPanel() local
496 in = 0; in CreateTessPanel()
564 pnl->posArray[in] = px; in CreateTessPanel()
565 pnl->posArray[in+1] = py; in CreateTessPanel()
566 pnl->posArray[in+2] = pz; in CreateTessPanel()
567 pnl->normArray[in] = nx; in CreateTessPanel()
568 pnl->normArray[in+1] = ny; in CreateTessPanel()
569 pnl->normArray[in+2] = nz; in CreateTessPanel()
571 in += 3; in CreateTessPanel()
/RvlSDK-2.1/build/buildtools/
Deppccleandepend.sed1 # this file will clean up ONE makefile dependency rule in a file. It must
Dmodulerules9 # not be disclosed to third parties or copied or duplicated in any form,
10 # in whole or in part, without the prior written consent of Nintendo.
17 # The library is specified by the following variables in the module makefile:
19 # CLIBSRCS - c sources to be included in library
20 # ASMLIBSRCS - assembly sources to be included in library
43 # first, figure out which directory tree we are in, and set PROJ_ROOT
Dcommondefs9 # not be disclosed to third parties or copied or duplicated in any form,
10 # in whole or in part, without the prior written consent of Nintendo.
138 # and backslash any spaces in the path.
380 # 06-Feb-06 If in RVL_EMU environment, DIEMU API is called from DVD lib.
547 # intercapping complaints in header filenames.