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Searched refs:filter (Results 1 – 5 of 5) sorted by relevance

/RvlSDK-2.1/build/demos/gxdemo/src/Tev/
Dtev-ztex.c451 GXTexFilter filter; in MyTexInit() local
464 filter = GX_LINEAR; in MyTexInit()
493 filter = GX_NEAR; in MyTexInit()
507 filter, // Z doesn't work well with filtering in MyTexInit()
508 filter, // in MyTexInit()
/RvlSDK-2.1/include/revolution/vi/
Dvi3in1.h68 void VISetTrapFilter( VIBool filter );
/RvlSDK-2.1/build/buildtools/
Dmodulerules269 $(LD) $(filter-out %.lcf %.dol, $+) $(LDFLAGS) -o $@
349 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -lcf $(REL_LCF_FILE) -o $@
353 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -lcf $(LCF_FILE) -o $@
355 $(LD) $(filter-out %.lcf,$+) $(REL_LDFLAGS) -o $@
370 $(LD) $(filter-out %.lcf,$+) $(PREREL_LDFLAGS) -lcf $(PREREL_LCF_FILE) -o $@
372 $(LD) $(filter-out %.lcf,$+) $(PREREL_LDFLAGS) -o $@
/RvlSDK-2.1/build/demos/gxdemo/
Dmakefile117 Texture/tex-filter.c Texture/tex-fmt-tpl.c \
173 tex-fmt-cube tex-filter tex-fmt-tpl tex-wrap \
417 $(FULLBIN_ROOT)/tex-filter$(BINSUFFIX): Texture/tex-filter.o \
/RvlSDK-2.1/
Dreadme-RVL_SDK-2_1.txt64 [GX] Bug in the anisotropic filter feature
66 A bug was found where textures are displayed as broken when the anisotropic filter feature is enabl…