Searched refs:buf1 (Results 1 – 1 of 1) sorted by relevance
510 char buf1[] = "________"; in renderStatus() local529 if( wpad_ptr->button & WPAD_BUTTON_LEFT ) buf1[ 0] = '<'; in renderStatus()530 if( wpad_ptr->button & WPAD_BUTTON_UP ) buf1[ 1] = '^'; in renderStatus()531 if( wpad_ptr->button & WPAD_BUTTON_DOWN ) buf1[ 2] = 'v'; in renderStatus()532 if( wpad_ptr->button & WPAD_BUTTON_RIGHT ) buf1[ 3] = '>'; in renderStatus()534 if( wpad_ptr->button & WPAD_BUTTON_START ) buf1[ 4] = 'S'; in renderStatus()535 if( wpad_ptr->button & WPAD_BUTTON_SELECT ) buf1[ 5] = 'T'; in renderStatus()536 if( wpad_ptr->button & WPAD_BUTTON_A ) buf1[ 6] = 'A'; in renderStatus()537 if( wpad_ptr->button & WPAD_BUTTON_B ) buf1[ 7] = 'B'; in renderStatus()543 DEMOPrintf(x, y, 0, " %s", buf1); y+= FONT_HEIGHT; in renderStatus()