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Searched refs:worldInv (Results 1 – 1 of 1) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Model.h856 math::MTX34 worldInv; in UpdateModelViewMatrixAndNormalMatrix() local
859 math::MTX34Inverse(&worldInv, this->WorldMatrix()); in UpdateModelViewMatrixAndNormalMatrix()
860 math::MTX34Transpose(&worldTranspose, &worldInv); in UpdateModelViewMatrixAndNormalMatrix()
861 math::MTX34Mult(&worldInvTranspose, &worldInv, &worldTranspose); in UpdateModelViewMatrixAndNormalMatrix()
912 math::MTX34 worldInv; in UpdateModelViewMatrixAndNormalMatrix()
915 math::MTX34Inverse(&worldInv, this->WorldMatrix()); in UpdateModelViewMatrixAndNormalMatrix()
916 math::MTX34Transpose(&worldTranspose, &worldInv); in UpdateModelViewMatrixAndNormalMatrix()
917 math::MTX34Mult(&worldInvTranspose, &worldInv, &worldTranspose); in UpdateModelViewMatrixAndNormalMatrix()