Searched refs:waveSound (Results 1 – 1 of 1) sorted by relevance
869 internal::WaveSound* waveSound = NULL; in detail_SetupSoundImpl() local918 waveSound = AllocSound<internal::WaveSound>( in detail_SetupSoundImpl()925 if ( waveSound == NULL ) in detail_SetupSoundImpl()936 sound = waveSound; in detail_SetupSoundImpl()1039 NW_NULL_ASSERT( waveSound ); in detail_SetupSoundImpl()1042 (void)player.detail_AllocPlayerHeap( waveSound ); in detail_SetupSoundImpl()1047 waveSound->Finalize(); in detail_SetupSoundImpl()1055 waveSound, in detail_SetupSoundImpl()1063 waveSound->Finalize(); in detail_SetupSoundImpl()