Searched refs:usage (Results 1 – 8 of 8) sorted by relevance
| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_ParticleCollection.cpp | 56 ParticleUsage usage, in ParticleStreamCreate() argument 74 storage->m_Usage = static_cast<s32>(usage); in ParticleStreamCreate() 99 ParticleUsage usage, in ParticleParameterAttributeCreate() argument 114 storage->m_Usage = static_cast<s32>(usage); in ParticleParameterAttributeCreate() 145 ParticleUsage usage = PARTICLEUSAGE_ACTIVEINDEX; in GetMemorySizeInternal() local 146 hasAttribute[usage] = true; in GetMemorySizeInternal() 151 ParticleUsage usage = PARTICLEUSAGE_FREEINDEX; in GetMemorySizeInternal() local 157 hasAttribute[usage] = true; in GetMemorySizeInternal() 163 ParticleUsage usage = PARTICLEUSAGE_NEG_TIMELIMIT; in GetMemorySizeInternal() local 168 hasAttribute[usage] = true; in GetMemorySizeInternal() [all …]
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| D | gfx_ParticleShape.cpp | 103 s32 usage = shape->GetVertexAttributeUsage(i); in SetupParticleVertexAttributeCommand() local 104 NW_ASSERT(0 <= usage && usage < 12); in SetupParticleVertexAttributeCommand() 105 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand() 106 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand() 149 s32 usage = shape->GetVertexAttributeUsage(i); in SetupParticleVertexAttributeCommand() local 150 NW_ASSERT(0 <= usage && usage < 12); in SetupParticleVertexAttributeCommand() 151 inputTable[ (inputIndex / 8) * 2 ] |= (usage & 0xF) << (4 * (inputIndex % 8)); in SetupParticleVertexAttributeCommand() 152 usedFlag |= 0x1 << usage; in SetupParticleVertexAttributeCommand() 545 s32 usage, in AddVertexStream() argument 575 usage, in AddVertexStream() [all …]
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| D | gfx_ActivateCommand.cpp | 250 GetAttributeIndexFromUsage(ResShaderProgramDescription shaderProgramDesc, s32 usage) in GetAttributeIndexFromUsage() argument 252 return shaderProgramDesc.GetAttributeIndices(usage); in GetAttributeIndexFromUsage() 366 s32 usage = stream.GetUsage(); in SetupActivateVertexAttributeCommand_() local 367 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() 394 s32 usage = attribute.GetUsage(); in SetupActivateVertexAttributeCommand_() local 395 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() 435 s32 usage = param.GetUsage(); in SetupActivateVertexAttributeCommand_() local 436 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_() 470 s32 usage = shaderVtxAttrNum - 1; in SetupActivateVertexAttributeCommand_() local 471 s32 usageIndex = GetAttributeIndexFromUsage( shaderProgramDesc, usage ); in SetupActivateVertexAttributeCommand_()
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| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_ParticleCollection.h | 203 bool IsStream(ParticleUsage usage) const in IsStream() argument 205 NW_ASSERT(usage >= 0 && usage < PARTICLEUSAGE_COUNT); in IsStream() 207 return this->m_IsStream[usage]; in IsStream() 232 void* GetStreamPtr(ParticleUsage usage, ParticleBuffer side) in GetStreamPtr() argument 234 NW_ASSERT(usage >= 0 && usage < PARTICLEUSAGE_COUNT); in GetStreamPtr() 236 if (!this->m_IsStream[usage]) in GetStreamPtr() 246 return this->m_StreamPtr[usage][side]; in GetStreamPtr() 253 const void* GetStreamPtr(ParticleUsage usage, ParticleBuffer side) const in GetStreamPtr() argument 255 NW_ASSERT(usage >= 0 && usage < PARTICLEUSAGE_COUNT); in GetStreamPtr() 257 if (!this->m_IsStream[usage]) in GetStreamPtr() [all …]
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| D | gfx_ShaderProgram.h | 128 ResVertexAttribute::VertexAttributeUsage usage) const; 137 int GetVertexAttributeIndex(u32 usage) const in GetVertexAttributeIndex() argument 140 static_cast<ResVertexAttribute::VertexAttributeUsage>(usage)); in GetVertexAttributeIndex() 638 ResVertexAttribute::VertexAttributeUsage usage in GetVertexAttributeIndex() argument 644 return description.GetAttributeIndices(usage); in GetVertexAttributeIndex()
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| D | gfx_ParticleShape.h | 137 s32 usage, 145 s32 usage, 431 s32 usage, in AddVertexAttribute() argument 438 this->m_VertexAttribute[this->m_ResVertexAttributeDataCount].m_Usage = usage; in AddVertexAttribute()
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| /NW4C-2.0.3/sources/libraries/gfx/res/ |
| D | gfx_ResMesh.cpp | 39 QueryScaleCommandIndex(ResVertexAttribute::VertexAttributeUsage usage) in QueryScaleCommandIndex() argument 43 switch (usage) in QueryScaleCommandIndex() 99 ResVertexAttribute::VertexAttributeUsage usage = ResVertexAttribute::USAGE_NONE; in ResSeparateDataShape_SetupVertexIrScale() local 107 … usage = static_cast<ResVertexAttribute::VertexAttributeUsage>(constantVertexAttribute.GetUsage()); in ResSeparateDataShape_SetupVertexIrScale() 108 s32 commandIndex = QueryScaleCommandIndex( usage ); in ResSeparateDataShape_SetupVertexIrScale() 117 … usage = static_cast<ResVertexAttribute::VertexAttributeUsage>(vertexStream.GetUsage()); in ResSeparateDataShape_SetupVertexIrScale() 119 s32 commandIndex = QueryScaleCommandIndex( usage ); in ResSeparateDataShape_SetupVertexIrScale() 126 if (usage == ResVertexAttribute::USAGE_COLOR) in ResSeparateDataShape_SetupVertexIrScale() 130 else if (usage == ResVertexAttribute::USAGE_BONEWEIGHT) in ResSeparateDataShape_SetupVertexIrScale()
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| /NW4C-2.0.3/tools/CsdrUpdater/ |
| D | CsdrUpdater.py | 6 def usage(): function 31 usage()
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