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Searched refs:upwardVector (Results 1 – 4 of 4) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_LookAtTargetViewUpdater.cpp96 math::VEC3 upwardVector(this->m_Resource.GetUpwardVector()); in Update() local
109 math::VEC3Transform(&upwardVector, &rotateMatrix, &upwardVector); in Update()
122 NW_ASSERT(!upwardVector.IsZero()); in Update()
125 NW_ASSERT(!math::VEC3().Cross(upwardVector, targetPosition - cameraPosition).IsZero()); in Update()
130 &upwardVector, in Update()
Dgfx_RotateViewUpdater.cpp100 math::VEC3 upwardVector(0.0f,1.0f,0.0f); in Update() local
115 math::VEC3Transform(&upwardVector, &transformMatrix, &upwardVector); in Update()
116 math::VEC3Transform(&upwardVector, &rotateMatrix, &upwardVector); in Update()
125 &upwardVector, in Update()
Dgfx_Camera.cpp683 Camera::SetUpwardVector(const nw::math::VEC3& upwardVector) in SetUpwardVector() argument
690 resLookAt.SetUpwardVector(upwardVector); in SetUpwardVector()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_Camera.h427 void SetUpwardVector(const nw::math::VEC3& upwardVector);