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Searched refs:transformFlag (Results 1 – 3 of 3) sorted by relevance

/NW4C-2.0.3/sources/libraries/gfx/
Dgfx_TransformAnimInterpolator.cpp132 bit32 transformFlag = TRANSFORM_FLAG_MASK; in GetResult() local
185 transformFlag &= workResult.GetFlags(); in GetResult()
217 transform->RestoreFlags(TRANSFORM_FLAG_MASK, transformFlag); in GetResult()
262 bit32 transformFlag = TRANSFORM_FLAG_MASK; in GetResult() local
321 transformFlag &= workResult.GetFlags(); in GetResult()
346 transform->RestoreFlags(TRANSFORM_FLAG_MASK, transformFlag); in GetResult()
Dgfx_SkeletalModel.cpp157 const bool transformFlag = in CreateSkeletalAnimGroup() local
159 if (transformFlag && in CreateSkeletalAnimGroup()
/NW4C-2.0.3/include/nw/gfx/
Dgfx_SkeletalModel.h390 const bool transformFlag = in GetMemorySizeForInitialize() local
392 if (transformFlag && in GetMemorySizeForInitialize()