Searched refs:transformFlag (Results 1 – 3 of 3) sorted by relevance
132 bit32 transformFlag = TRANSFORM_FLAG_MASK; in GetResult() local185 transformFlag &= workResult.GetFlags(); in GetResult()217 transform->RestoreFlags(TRANSFORM_FLAG_MASK, transformFlag); in GetResult()262 bit32 transformFlag = TRANSFORM_FLAG_MASK; in GetResult() local321 transformFlag &= workResult.GetFlags(); in GetResult()346 transform->RestoreFlags(TRANSFORM_FLAG_MASK, transformFlag); in GetResult()
157 const bool transformFlag = in CreateSkeletalAnimGroup() local159 if (transformFlag && in CreateSkeletalAnimGroup()
390 const bool transformFlag = in GetMemorySizeForInitialize() local392 if (transformFlag && in GetMemorySizeForInitialize()